Game developer Gears for Breakfast has launched a kickstarter for a 3d platforming game inspired by popular games of the Nintendo 64 era. According to Gears for Breakfast they are bringing their new game, A Hat in Time, into existence in order to “Bring the magic back into games!” In an age of drab brown and grey shooters a brightly colored platformer will certainly stand out from the crowd. Anyone who owned an N64 remembers games like Banjo Kazooie, Super Mario 64, and Donkey Kong 64. In a time when companies seem to be pushing everything towards realism and exceptional graphics, Games for Breakfast is attempting to bring gaming back to where it was in the late 90’s; just plain old fun.
What Is A Hat in Time?
According to the kickstarter page for the game it is a, “3d collect-a-thon” with a modern twist. Lots of fun and easy Platforming? Check. How about bright colors with cartoon style graphics? Check. And a ton of different collectables with unlockable abilities and gear? Check and check. It seems to have all the ingredients for a fun romp in nostalgia land. Unlike the N64 platformers of the past though, A Hat in Time also plans to fully incorporate combat into the adventure. Defeating enemies could net you new abilities or new gadgets to play around with. Not to mention each gadget has not only a function outside of combat but also in combat as well. It sounds like the protagonist Hat Kid will be using her fantastic top hat and umbrella to break new ground for the classic platforming genre. The creators of what I’m going to dub a “nostalgia platformer” do their best to tip their stylish top hats to the games of yore. They’ve made sure to bring back tools from the older games that proved to be effective. The way the game will be broken into different chapters is very reminiscent of Super Mario 64. But the biggest throwback seems to be in the form of abilities where you can obtain the likes of the hookshot and ground pound.
Stretching Time And Money
Gears for Breakfast must have known they had a winner of an idea when they started the project. They’ve made sure to lay out stretch goals for any money they make beyond the requested $30,000. These range from extra chapters of gameplay to full voice acting throughout the game. Co-operative play is also on the list but the stretch goal of $50,000 was quickly met, ensuring that you and a friend can enjoy the cool new platformer together. Sure new levels, voice acting, and co-op are cool but is that enough to live up to the lofty heights of it’s predecessors? I mean, it’s not like they have the same magic music maker Grant Kirthope who composed for some of the best N64 games like Perfect Dark and Banjo Kazooie. Oh wait, if they meet the stretch goal of $150,00 that exactly what you’ll get with A Hat in Time. Considering it’s already made it to over $88,000 in just under a week, I wouldn’t be surprised if it blew past that goal as well. Currently they are planning to release the game for both Windows and Mac. They’ve even submitted it to Steam Greenlight for approval. I don’t know about you guys but my wallets practically open already, time to, “bring the magic back into games!”